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Airport Contraband

I had a pleasure to create new key art for Airport Contraband in november 2025 as a 2D artist in marketing team in DRAGO. The idea was to create fresh and new design for promotial illustration that fit more into new state of the game that could attract attention and at the same time have scenery that matches the atmosphere of the game.

First thoughts and mind map.

First thoughts and mind map.

Ideas and references.

Ideas and references.

Pre render visualisation.

Pre render visualisation.

Final illustration.

Final illustration.

Paralax endslate for new trailer, done in After Effects and Blender.

Diffrent sizes for Steam page.

Diffrent sizes for Steam page.